AI Insights · Timothy · October 2021
Top 5 Character Collection Games in Latin America Q3 2021: Unified Platform Insights
Explore the performance of the top character collection games in Latin America for Q3 2021, featuring key metrics on downloads, revenue, and active users.
In the third quarter of 2021, the top five character collection games in Latin America displayed varied performance across key metrics such as downloads, revenue, and active users. Here’s an in-depth look at their performance, based on data from Sensor Tower.
Free Fire saw a fluctuating trend in weekly revenue, peaking at approximately $2.4M in the final week of June and ending the quarter with around $2.2M in the last week of September. Weekly downloads experienced a significant spike, reaching over 4.1M in the last week of September. However, the weekly active users showed a declining trend from 80.5M at the beginning of the quarter to 72M by the end of September.
Coin Master maintained relatively stable weekly revenue, averaging around $500K throughout the quarter. Weekly downloads decreased from 337K in late June to 214K by the end of September. Similarly, weekly active users showed a downward trend, falling from 2.5M in late June to approximately 2M by the end of September.
Genshin Impact: Natlan Launch reported a peak in weekly revenue of about $584K at the end of August. Weekly downloads also saw a rise, peaking at 238K in late July. The weekly active users increased from 864K at the start of the quarter to around 963K by the end of September.
Clash Royale showed a consistent performance in weekly downloads, averaging around 350K. Weekly revenue peaked at $417K in early September. The game maintained a stable user base, with weekly active users increasing from 18.3M at the beginning of the quarter to 20M by the end of September.
Brawl Stars exhibited stable weekly revenue, averaging around $240K throughout the quarter. Weekly downloads remained consistent, with minor fluctuations around 260K to 310K. The weekly active users saw slight variations, ending the quarter with approximately 7M.
For more detailed insights and data, visit Sensor Tower.